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GangplankMatchups
Master every matchup: stats-driven builds, runes, skills, and laning insights, combined with Master-Tier tips and community contributions.
| Matchup | Threat | Games | WR | Gold @ 15 | Gold Diff | Tips | |
|---|---|---|---|---|---|---|---|
![]() Unknown(904) | Easy | 287 | 48% | +481 | +1,904 | 💬 No tips yet — Be the first to add a tip! | |
Skill Priority![]() Q Parrrley Shoots target, plundering Gold for each enemy unit killed. ![]() E Powder Keg Gangplank uncovers a powder keg at target location. If he attacks it, it explodes, spreading the attack's damage to enemies in the area, slowing them. ![]() W Remove Scurvy Eats citrus to cure crowd control effects and restore Health. 50.8% WR 254 Matches Summoner Spells![]() ![]() 49.5% WR 97 Matches Skill Order![]() Parrrley Shoots target, plundering Gold for each enemy unit killed. 2 4 5 7 9 ![]() Remove Scurvy Eats citrus to cure crowd control effects and restore Health. 3 14 15 16 18 ![]() Powder Keg Gangplank uncovers a powder keg at target location. If he attacks it, it explodes, spreading the attack's damage to enemies in the area, slowing them. 1 8 10 11 13 ![]() Cannon Barrage Gangplank signals his ship to bombard an area, slowing and damaging enemies. 6 12 17 Gangplank vs Unknown(904) Runes![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 51.7% WR60 Matches Starting Items![]() ![]() ![]() 47.3% WR 93 Matches Core Items![]() ![]() ![]() 66.7% WR 9 Matches 4th Item Options![]() 64.3% WR42 Matches ![]() 68.2% WR22 Matches ![]() 58.8% WR17 Matches 5th Item Options![]() 50.0% WR16 Matches ![]() 26.7% WR15 Matches ![]() 41.7% WR12 Matches 6th Item Options![]() 66.7% WR9 Matches ![]() 60.0% WR5 Matches ![]() 75.0% WR4 Matches Laning Phase (@15 min)Gold Diff+481 CS Diff+5 XP Diff+157 Ally Ganks1.21 Enemy Ganks1.33 End of GameTotal Gold Diff+1,904 Total CS Diff+15 Split Push | |||||||
![]() Aatrox | Easy | 275 | 53% | -82 | +1,726 | Always prioritize Tier 1 Boots early in this lane; remember that for Gangplank, movement speed is a form of damage, allowing you to easily dodge Aatrox's critical W and Q skill shots, which are necessary to gain those subtle micro-edges that snowball into decisive leads, and never forget to take Ignite for the healing reduction. | |
![]() Riven | Easy | 274 | 48% | +570 | +1,438 | You have complete control: always sit on a pre-placed barrel knowing Riven must commit by dashing in; if she does, instantly Q her, auto the barrel to refresh your passive, and Orange (W) her stun to decisively win the short trade and put her out of lane. | |
![]() Malphite | Easy | 257 | 44% | +547 | +2,498 | Against Comet Malphite, his poke is primarily damaging due to the comet itself; use Time Warp Tonic and your Passive movement speed (by autoing a minion) to quickly run out of the range of his Q before the Comet can land, mitigating the majority of his damage. | |
![]() Irelia | Very Hard | 221 | 43% | -415 | -211 | Treat Irelia as a predictable enemy who only commits when she sees a low-health minion; always have a barrel pre-set and auto-attack it the moment you see her walking toward that minion for a Q dash, ensuring you win the trade. | |
![]() Ambessa | Easy | 218 | 53% | +553 | +2,321 | 💬 No tips yet — Be the first to add a tip! | |
![]() Jax | Easy | 217 | 54% | +805 | +2,469 | Play this as a "stand your ground" matchup: place a barrel and wait for Jax to use his Q to jump on you; instantly auto the barrel for the passive reset and movement speed, then walk backwards to step just outside the radius of his Counter Strike (E), allowing you to punish him immediately when the stun duration ends. | |
![]() Garen | Easy | 215 | 54% | +793 | +2,083 | Garen is essentially Fiora's "dumb younger brother," making this matchup straightforward: place a barrel down and stand your ground, daring him to approach; if he stays back, Q him, or if he advances, use the barrel and a Sheen Q to punish him severely, ensuring an easy lane win. | |
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