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AmbessaEnfrentamientos
Domina cada enfrentamiento: builds, runas, habilidades y conocimientos de la fase de líneas basados en estadísticas, combinados con consejos de nivel Maestro y contribuciones de la comunidad.
| Oponente | Dificultad | Partidas | Tasa de victorias | Dif. de oro a los 15 | Dif. de oro | Consejos | |
|---|---|---|---|---|---|---|---|
![]() Renekton | Muy Difícil | 518 | 43% | -835 | -1,428 | Play around his Rage; it deletes your W shield. If he doesn't have empowered W, you should win trades. Lvl 1, out-space him with Q. Taking W second is good if he takes E, abuse that window. Otherwise, if he takes W to counter your W, space with Q. When he E's forward with half rage, IMMEDIATELY dash away with Q. He'll be forced to walk back with E on CD, or use rage to chase, which lets you safely W block and punish. Remember he can instantly gain rage with his R. | |
Prioridad de Habilidades![]() Q Cunning Sweep / Sundering Slam Ambessa sweeps her twin drakehounds in a semicircle in front of her, dealing bonus damage to enemies hit by the blades. Striking an enemy will transform the next cast of this ability for a short period of time, causing her to slam her twin drakehounds down in a line in front of her, dealing bonus damage to the first enemy hit. ![]() E Lacerate Ambessa whips her twin drakehounds around herself, damaging and slowing nearby enemies. Initiating Drakehound's Step from this ability causes her to strike a second time at the end of its dash. ![]() W Repudiation Ambessa gains a shield, briefly braces herself, and then slams the ground to damage nearby enemies. If she blocked any non-minion damage while bracing herself, this ability will deal increased damage. 46.0% TdV 437 Partidas Hechizos de Invocador![]() ![]() 40.9% TdV 215 Partidas Orden de Habilidades![]() Cunning Sweep / Sundering Slam Ambessa sweeps her twin drakehounds in a semicircle in front of her, dealing bonus damage to enemies hit by the blades. Striking an enemy will transform the next cast of this ability for a short period of time, causing her to slam her twin drakehounds down in a line in front of her, dealing bonus damage to the first enemy hit. 1 4 5 7 9 ![]() Repudiation Ambessa gains a shield, briefly braces herself, and then slams the ground to damage nearby enemies. If she blocked any non-minion damage while bracing herself, this ability will deal increased damage. 2 14 15 17 18 ![]() Lacerate Ambessa whips her twin drakehounds around herself, damaging and slowing nearby enemies. Initiating Drakehound's Step from this ability causes her to strike a second time at the end of its dash. 3 8 10 12 13 ![]() Public Execution Ambessa blinks to the farthest enemy champion in a line of her choosing and suppresses them upon her arrival. She then slams the enemy into the ground where they take damage and are stunned. 6 11 16 Runas de Ambessa vs Renekton![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 45.5% WR319 Matches Objetos Iniciales![]() ![]() ![]() 45.7% WR 140 Matches Objetos Principales![]() ![]() ![]() 52.8% WR 53 Matches Opciones de 4º Objeto![]() 52.0% WR50 Matches ![]() 45.5% WR33 Matches ![]() 65.2% WR23 Matches Opciones de 5º Objeto![]() 41.7% WR12 Matches ![]() 75.0% WR8 Matches ![]() 71.4% WR7 Matches Opciones de 6º Objeto![]() 50.0% WR2 Matches ![]() 100.0% WR1 Matches ![]() 100.0% WR1 Matches Fase de Líneas (@15 min)Dif. de oro-835 Dif. de CS-18 Dif. de XP-635 Ganks Aliados1.33 Ganks Enemigos1.09 Final del JuegoDif. Total de Oro-1,428 Dif. Total de CS-26 Split Push | |||||||
![]() Unknown(904) | Fácil | 429 | 52% | +128 | +155 | 💬 No tips yet — Be the first to add a tip! | |
![]() Aatrox | Favorable | 358 | 51% | -27 | +297 | W into his Q1, E around him to dodge Q2 sweet spot, and use Q dashes to avoid Q3. Your dashes give you an edge, but messing up means death. He can cancel your dashes easily, so W'ing him requires quick reactions or prediction. If he mispositions, E into Q then W. His E is the key cooldown to track. Weaker Aatrox players waste E forward and Q3 early. Stronger ones are tougher, holding Q3 for lower Q CD. | |
![]() Riven | Muy Difícil | 350 | 45% | -171 | -1,108 | Space her Q with your Q. You can play surprisingly aggressive with W. If she jumps on you, REACT with your W. Don't just rely on Q spacing. BEST case, W her when she jumps! ALWAYS have an escape ready. If your full combo doesn't kill, she'll kill you with lower CDs, so only all-in for the finish. Have your disengage combo ready. Avoid fighting Lvl 1 & 2; you can start winning at 3. You win by countering her engages, not by initiating. Respect her level up timers. | |
![]() Malphite | Fácil | 331 | 44% | +163 | +506 | 💬 No tips yet — Be the first to add a tip! | |
![]() Darius | Muy Difícil | 300 | 46% | -350 | -911 | 💬 No tips yet — Be the first to add a tip! | |
![]() Jax | Favorable | 299 | 49% | +93 | -295 | Jax can quickly beat you if you misplay, even when ahead. You can play aggressively with Q poke, but ALWAYS have your W and E ready. If he jumps and uses Q, kite back with E. Similarly with his EQ, you can just E out. Stronger Jax players play around their spells better, so W his E, and E his Q. Basic trades and Q poke are fine. Remember your R is unstoppable; if he uses E and your R is off CD, R him to avoid stun and damage. You can also all-in when his E is on CD. | |
![]() Fiora | Igualado | 286 | 51% | +123 | -465 | Have W ready for counter-offense. Kite around her passive and deny it with your dashes while running around your minion wave to draw aggro. If she jumps with Q, W the Q and retaliate with a combo. Use E to kite to safety. Remember to dodge her W. Deny her R by dashing to a wall and blocking that vital. Her scaling is strong; she can still beat you even when behind, so ALWAYS be careful. Once she gets Ravenous Hydra, be careful with trades; she sustains heavily off the wave. She'll outscale you in sidelane 1v1. Try to snowball her in lane for better teamfights. Executioner's helps, but not until your first item or she gets Ravenous Hydra. | |
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