
MalphiteMatchups Spreadsheet

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Optimized Malphite builds, runes, skill orders, and matchup strategies — plus expert tips and guides for every Malphite matchup. Brought to you by League of Matchups, your source for counter-picking insights.
Matchup | Threat | Games | WR | Gold @ 15 | Gold Diff | Tips | |
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![]() Aatrox ![]() | Very Hard | 306 | 54% | -394 | -761 | Do not push in this lane pre-6. Early on if you can dodge his Q's you can win trades but its not easy. For Q1, you need to fake walkup to the wave and be ready to side step, for Q2 you usually want to walk into Aatrox, for Q3 run away unpredictably especially if Aatrox dash is still up. When Aatrox uses W, just Q him and walk away | |
Skill Priority![]() Q Seismic Shard Malphite sends a shard of the earth through the ground at his foe, dealing damage upon impact and stealing Move Speed for 3 seconds. ![]() E Ground Slam Malphite slams the ground, sending out a shockwave that deals magic damage based on his Armor and reduces the Attack Speed of enemies for a short duration. ![]() W Thunderclap Malphite attacks with such force that it creates a sonic boom. For the next few seconds, his attacks create aftershocks in front of him. 57.65% WR 170 Matches Summoner Spells![]() ![]() 50.68% WR 148 Matches Skill Order![]() Q Seismic Shard Malphite sends a shard of the earth through the ground at his foe, dealing damage upon impact and stealing Move Speed for 3 seconds. 1 4 5 7 9 ![]() W Thunderclap Malphite attacks with such force that it creates a sonic boom. For the next few seconds, his attacks create aftershocks in front of him. 2 14 ![]() E Ground Slam Malphite slams the ground, sending out a shockwave that deals magic damage based on his Armor and reduces the Attack Speed of enemies for a short duration. 3 8 10 12 13 ![]() R Unstoppable Force Malphite launches himself to a location at high speed, damaging enemies and knocking them into the air. 6 11 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 51.8% WR191 Matches Starting Items![]() ![]() 56.9% WR 116 Matches Core Items![]() ![]() ![]() 50.0% WR 10 Matches 4th Item Options![]() 76.9% WR26 Matches ![]() 54.5% WR22 Matches ![]() 83.3% WR18 Matches 5th Item Options![]() 70.0% WR10 Matches ![]() 85.7% WR7 Matches ![]() 75.0% WR4 Matches 6th Item Options![]() 66.7% WR3 Matches ![]() 100.0% WR1 Matches ![]() 100.0% WR1 Matches Laning Phase (@15 min)Gold Diff-394 CS Diff-16 XP Diff-107 Ally Ganks1.33 Enemy Ganks0.90 KDA1 / 2 / 1 End of GameTotal Gold Diff-761 Total CS Diff-22 Total XP Diff0 KDA3 / 4 / 8 Split Push | |||||||
![]() Jax ![]() | Very Hard | 288 | 48% | -379 | -1123 | A good Jax can make your early game hard. He can't do much against you if you use your Q and run away to get your passive back. Your E is very effective on him. Be careful of his all-ins, as his E will block your W, and this can hurt a lot. Put him down early and keep your foot on the gas. | |
![]() Sylas ![]() | Very Hard | 257 | 49% | -586 | -1039 | He has your signature ultimate, and he is AP. This is very bad. You can almost not kill him since his W will heal for a brutal amount. This doesn't mean your poke won't stick, so go for it. He is mana-hungry and excels in longer fights, so keep the trades short. | |
![]() Jayce ![]() | Very Hard | 235 | 60% | -185 | -719 | He does a ton of damage and can push you to the ground. But you are an armor tank, so just relax and chill. Get Warden's Mail and Plated Steelcaps and watch the tables turn. Stay in XP range; he will deny you last hits, but relax and don't call for your jungler too much. | |
![]() DrMundo ![]() | Very Hard | 205 | 51% | -719 | -1950 | Dr. Mundo will typically play from a distance and use his Q to farm. Since you cannot win trades against him with Grasp, the optimal strategy is to take Comet and use your Q to poke him down. Later in the game, you can use your ultimate to break his passive, then pick up the canister it drops to deal bonus damage. Your primary objective is to survive the laning phase and outscale him. | |
![]() Mordekaiser ![]() | Very Hard | 204 | 40% | -727 | -2067 | He is AP, and his abilities are hard to dodge as Malphite, but your Q can make it much easier to do that. Watch his passive; he cannot shield and heal your damage all the time. Go for all-ins before he ults you so you can fully make use of your burst. Just relax; he is a lane bully, but you are made to win teamfights. | |
![]() Riven ![]() | Hard | 202 | 54% | -191 | -616 | A classic skill matchup. I changed the runes to Grasp for this matchup and max W to trade with her. Usually, you straight outscale her. Buy Warden's Mail early and beat her with Grasp. Bait out her E with your Q so your W hits harder. | |
![]() Fiora ![]() | Very Hard | 198 | 50% | -171 | -1673 | This is an interesting skill matchup. Purchasing an early Bramble Vest is key to denying her healing. Her true damage from vital procs can be lethal, so you must manage them by walking away to reset their position when they spawn unfavorably. She will try to parry your ultimate, so you may need to fake the cast to bait out her W. Be patient, and you will eventually out-muscle her. |