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TryndamereMatchups
Master every matchup: stats-driven builds, runes, skills, and laning insights, combined with Master-Tier tips and community contributions.
| Matchup | Threat | Games | WR | Gold @ 15 | Gold Diff | Tips | |
|---|---|---|---|---|---|---|---|
![]() Unknown(904) | Easy | 243 | 48% | +429 | +984 | 💬 No tips yet — Be the first to add a tip! | |
Skill Priority![]() Q Bloodlust Tryndamere thrives on the thrills of combat, increasing his Attack Damage as he is more and more wounded. He can cast Bloodlust to consume his Fury and heal himself. ![]() E Spinning Slash Tryndamere slices toward a target unit, dealing damage to enemies in his path. ![]() W Mocking Shout Tryndamere lets out an insulting cry, decreasing surrounding champions' Attack Damage. Enemies with their backs turned to Tryndamere also have their Move Speed reduced. 48.0% WR 223 Matches Summoner Spells![]() ![]() 45.2% WR 93 Matches Skill Order![]() Bloodlust Tryndamere thrives on the thrills of combat, increasing his Attack Damage as he is more and more wounded. He can cast Bloodlust to consume his Fury and heal himself. 2 3 5 7 9 ![]() Mocking Shout Tryndamere lets out an insulting cry, decreasing surrounding champions' Attack Damage. Enemies with their backs turned to Tryndamere also have their Move Speed reduced. 4 14 15 17 18 ![]() Spinning Slash Tryndamere slices toward a target unit, dealing damage to enemies in his path. 1 8 10 12 13 ![]() Undying Rage Tryndamere's lust for battle becomes so strong that he is unable to die, no matter how wounded he becomes. 6 11 16 Tryndamere vs Unknown(904) Runes![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 47.2% WR142 Matches Starting Items![]() ![]() ![]() 50.0% WR 62 Matches Core Items![]() ![]() ![]() 42.9% WR 7 Matches 4th Item Options![]() 61.3% WR31 Matches ![]() 17.6% WR17 Matches ![]() 81.3% WR16 Matches 5th Item Options![]() 45.5% WR11 Matches ![]() 44.4% WR9 Matches ![]() 77.8% WR9 Matches 6th Item Options![]() 75.0% WR4 Matches ![]() 75.0% WR4 Matches ![]() 33.3% WR3 Matches Laning Phase (@15 min)Gold Diff+429 CS Diff+10 XP Diff+112 Ally Ganks0.97 Enemy Ganks1.10 End of GameTotal Gold Diff+984 Total CS Diff+26 Split Push | |||||||
![]() Malphite | Easy | 240 | 43% | +403 | +1,361 | Permaban this champion. If you must face him, you need to snowball aggressively early by fighting him and exploiting his limited mana pool. Once he builds full armor, you will not have the damage to kill him, so you must shove him in and outrotate him with your superior mobility. Do not take Grasp runes into this matchup. | |
![]() Jax | Easy | 223 | 46% | +113 | +422 | Jax is a hard matchup, partly due to his Counterstrike (E). The strategy is to bait his E with a single auto, immediately stop attacking, and use your Spin (E) to damage him as you get away. This applies significant pressure while forcing his long E cooldown. Look to hit Level 6 before him to set up a dive, but always try to burn his E before fully committing. If he builds Frozen Heart later, you are generally in trouble and should focus on shoving and rotating. | |
![]() Aatrox | Easy | 197 | 47% | +113 | +975 | This is a medium difficulty lane that pivots entirely on Level 1 and Level 2 priority. Crucially, don't leash. You must fight Aatrox hard early to gain the Level 2 advantage. | |
![]() Riven | Easy | 193 | 44% | +516 | +614 | Riven is a medium matchup. You are stronger in Level 1 and 2 all-ins if you have fury built up. Riven wins all short trades, so you must focus on forcing extended all-ins by tracking the cooldowns of her Q and E. Punish her if she doesn't extend her Q cooldown properly. If she successfully lands her ultimate, your Ghost + CDR is essential to stick to her. | |
![]() Fiora | Easy | 183 | 57% | +624 | +1,175 | Fiora is a notoriously hard matchup. The single most important ability to track is her W (Riposte), which has a huge 24-second cooldown at Level 1. Never commit your Spin (E) onto her while W is up; instead, look to force trades immediately after she uses it or misses it. In the 1v1, constantly move between auto attacks to avoid taking easy vital damage. In late-game duels, you can sometimes hug a wall during her R to prevent her from proccing all four vitals, denying her the massive heal. If you fall behind, shove the wave and rotate to flank the enemy team. | |
![]() Garen | Easy | 179 | 53% | +953 | +1,531 | Garen is an easy matchup because Tryndamere dominates extended trades. Don't use your W (Mocking Shout) until after Garen has used his Q (Decisive Strike), as Q cleanses the slow. The slow from W is also crucial as it stops his passive healing. Post-6, be mindful of his execute Ultimate (R), but remember it has a very long cast animation, giving you a reaction window to press your R. If he builds tanky, shove him in and outrotate him. | |
![]() Darius | Easy | 173 | 46% | +110 | +681 | Darius is a consistently hard matchup due to his all-in potential and powerful passive. You must play reactively. The key is to punish the cooldown of his Q by meticulously dodging the outer edge (the damage and heal zone); if the Q animation starts, either Spin (E) away or click into his body to avoid the handle. If he uses his E (pull) at a bad time, your best option is to commit to the all-in and hope for crits. Don't attempt to R reactively to his Ultimate, as the damage often comes through before the animation finishes. If he plays safe, shove him in and use your superior out-of-combat mobility to outrotate him and flank his team. | |
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