TrundleMatchups
Master every matchup: stats-driven builds, runes, skills, and laning insights, combined with Master-Tier tips and community contributions.
| Matchup | Threat | Games | WR | Gold @ 15 | Gold Diff | Tips | |
|---|---|---|---|---|---|---|---|
![]() Garen | Easy | 145 | 48% | +370 | +386 | 0 Really easy matchup for Trundle. Garen Hold pillar until AFTER he Q | |
Skill Priority![]() Q Chomp Trundle bites his opponent, dealing damage, briefly slowing and sapping some of their Attack Damage. ![]() W Frozen Domain Trundle turns target location into his domain, gaining Attack Speed, Move Speed, and increased healing from all sources while on it. ![]() E Pillar of Ice Trundle creates an ice pillar at target location, becoming impassable terrain and slowing all nearby enemy units. 48.3% WR 145 Matches Summoner Spells![]() ![]() 47.4% WR 57 Matches Skill Order![]() Chomp Trundle bites his opponent, dealing damage, briefly slowing and sapping some of their Attack Damage. 1 4 5 7 9 ![]() Frozen Domain Trundle turns target location into his domain, gaining Attack Speed, Move Speed, and increased healing from all sources while on it. 2 8 10 12 13 ![]() Pillar of Ice Trundle creates an ice pillar at target location, becoming impassable terrain and slowing all nearby enemy units. 3 14 15 17 ![]() Subjugate Trundle immediately steals a percent of his target's Health, Armor and Magic Resistance. Over the next 4 seconds the amount of Health, Armor, and Magic Resistance stolen is doubled. 6 11 16 Trundle vs Garen Runes![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 48.9% WR135 Matches Starting Items![]() ![]() 62.5% WR 24 Matches Core Items![]() ![]() ![]() 57.1% WR 7 Matches 4th Item Options![]() 40.0% WR20 Matches ![]() 64.3% WR14 Matches ![]() 66.7% WR12 Matches 5th Item Options![]() 38.5% WR13 Matches ![]() 85.7% WR7 Matches ![]() 42.9% WR7 Matches 6th Item Options![]() 66.7% WR3 Matches ![]() 33.3% WR3 Matches ![]() 100.0% WR3 Matches Laning Phase (@15 min)Gold Diff+370 CS Diff+6 XP Diff+67 Ally Ganks0.90 Enemy Ganks1.21 End of GameTotal Gold Diff+386 Total CS Diff-2 Split PushCommunity Matchup Tips | |||||||
![]() Ornn | Easy | 123 | 49% | +77 | +1,523 | 0 Fairly easy matchup for Trundle. Laning phase is super easy against Ornn Play for Hydra rush and after Hydra you can cheese plates. You should have priority the entire laning phase. Dodge his Q | |
![]() Jax | Very Hard | 122 | 43% | -557 | -760 | 0 Perma ban. | |
![]() XinZhao | Favored | 121 | 50% | +213 | +287 | ||
![]() Viego | Very Hard | 120 | 51% | -122 | -700 | ||
![]() Zaahen | Easy | 116 | 48% | +412 | +840 | ||
![]() Graves | Very Hard | 112 | 56% | -466 | -1,525 | ||
![]() Aatrox | Very Hard | 109 | 40% | -669 | -487 | 0 This matchup is a skill-based matchup based on your movement and respect for the opponent. Aatrox However, it's hard to simply run him down because of his mobility and CC so you must wait for them to make a mistake first to win. You outscale HARD after 2 items (Hydra+BORK) but the matchup can get hard if Aatrox gets ahead early. | |
Master+ Last 30 Days
has a lot of damage but if you know your limits and his limits then you should be fine. You can buffer your
+
before Garen silences you. Don't use your
too early otherwise he will run away with Phase Rush.
's and kite away from him when he uses his
. Always input movement commands, don't stand still and fist fight him. If you can get a slight lead on him you will win for the rest of the game most likely. However, Garen can snowball and stomp you if he gets an early lead. Be careful.











































, it's just farming and outscaling. If Ornn oversteps you should punish him but you shouldn't play too aggressive because he is a tank with high % max health damage. Pay attention to your HP, Ornn has a strong combo that can kill you if you aren't careful.
and sidestep his
brittle proc. You can space in and out when you pillar him to avoid the knock-up. (Use Fright Night Trundle against Ornn — it's bugged)





has high range and can poke you out from afar but if you can avoid his sweet spots then you will be able to win. If you know your limits and can space towards him then you will win because he can only guarantee ONE of his sweet spots with
+
.