
ShenMatchups Spreadsheet

P

Q

W

E

R
Optimized Shen builds, runes, skill orders, and matchup strategies — plus expert tips and guides for every Shen matchup. Brought to you by League of Matchups, your source for counter-picking insights.
Matchup | Threat | Games | WR | Gold @ 15 | Gold Diff | Tips | |
---|---|---|---|---|---|---|---|
![]() Aatrox ![]() | Very Hard | 326 | 52% | -854 | -1305 | Push Lvl 1. Play around your Lvl 2 and 3 spikes. Only use E aggressively if Aatrox uses Qs to push or plays very aggressive with his W (or if you have a Lvl advantage). Time your W for his passive-empowered auto, but don't overlap it with your own passive. Be careful about him running you down in an extended trade with R after Lvl 6. | |
Skill Priority![]() Q Twilight Assault Shen recalls his spirit blade to attack with it, dealing damage based on the target's max health. The attacks are greatly empowered if it collides with an enemy champion, and all collided enemies are slowed while running away from Shen. ![]() E Shadow Dash Shen dashes in a direction, taunting enemies in his path. ![]() W Spirit's Refuge Attacks that would hit Shen or his allies near his spirit blade are blocked. 52.77% WR 271 Matches Summoner Spells![]() ![]() 55.00% WR 120 Matches Skill Order![]() Q Twilight Assault Shen recalls his spirit blade to attack with it, dealing damage based on the target's max health. The attacks are greatly empowered if it collides with an enemy champion, and all collided enemies are slowed while running away from Shen. 1 4 5 7 9 ![]() W Spirit's Refuge Attacks that would hit Shen or his allies near his spirit blade are blocked. 2 14 ![]() E Shadow Dash Shen dashes in a direction, taunting enemies in his path. 3 8 10 12 13 ![]() R Stand United Shen shields target allied champion from incoming damage, and soon after teleports to their location. 6 11 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 51.7% WR205 Matches Starting Items![]() ![]() ![]() 48.7% WR 152 Matches Core Items![]() ![]() ![]() 62.5% WR 8 Matches 4th Item Options![]() 64.3% WR14 Matches ![]() 66.7% WR12 Matches ![]() 30.0% WR10 Matches 5th Item Options![]() 80.0% WR5 Matches ![]() 75.0% WR4 Matches ![]() 33.3% WR3 Matches 6th Item Options![]() 100.0% WR2 Matches ![]() 100.0% WR1 Matches ![]() Laning Phase (@15 min)Gold Diff-854 CS Diff-27 XP Diff-624 Ally Ganks1.24 Enemy Ganks1.03 KDA2 / 2 / 2 End of GameTotal Gold Diff-1,305 Total CS Diff-31 Total XP Diff0 KDA4 / 5 / 9 Split Push | |||||||
![]() Mordekaiser ![]() | Very Hard | 326 | 49% | -639 | -1378 | Push Lvl 1. Get the slow push and be ready for your Lvl 2 all-in. His Q windows are predictable; avoid getting hit too often (especially when isolated). Shield it while trading with empowered Qs, or simply juke it. If he misses his E-grab, you can force trades even harder. He's very vulnerable to ganks; a jungle call leaves him with no escape. The matchup gets tough if he gets ahead, but otherwise, you should win trades if played correctly. Only E aggressively if you have a Lvl advantage or if he's too low to trade back (or if setting up a gank). | |
![]() Jax ![]() | Very Hard | 279 | 44% | -426 | -1336 | Push Lvl 1. You need to punish Jax hard early to prevent his scaling. Like Irelia, force trades before his passive stacks. Place your Q blade, drag it through him, and start hitting. The moment he presses E, stand inside him and E backwards to avoid the stun. With his E on CD, you can keep trading. This denies him value from his core trading tool. Use W early in the trade. | |
![]() Sett ![]() | Very Hard | 273 | 48% | -648 | -1290 | This matchup is EXTREMELY difficult. Try to get the Lvl 1 push (by hitting enemy wave as it leaves tower safety). Only possible if he allows it or is leashing while you're not. If you get the push, trade like any melee matchup and look for a Lvl 2 all-in. If he starts in lane and you can't push, concede, take what CS you can, conserve HP, and play for R at Lvl 6. His W has a very long early CD; abuse it if he wastes it. His passive helps push and is strong for extended trades, so always have disengage or be ready to kill him when trading. | |
![]() Renekton ![]() | Very Hard | 232 | 54% | -543 | -904 | Push Lvl 1. You win short trades at Lvl 1 with empowered Qs and passive. Lvl 2 is scarier unless you have a significant health lead due to his W. Position your Q blade forward often. If he dashes onto you Lvl 3+, press Q+W early (don't save W to predict his W), keep trading with empowered Qs, and be ready to instantly E out when your W ends (through him if possible). Exploit your slightly superior empowered Q range while he goes for last hits. | |
![]() DrMundo ![]() | Very Hard | 228 | 55% | -379 | -1266 | Push Lvl 1. If he walks up to last hit, you can force winning trades early with your extra range and push your advantage. If he consistently stays back and Q-farms, bodyblock cannons and some melee minions with your passive shield when it's up. This often frustrates him into walking up for last hits, letting you force trades again. | |
![]() Ornn ![]() | Not Favored | 228 | 52% | -157 | +124 | Push Lvl 1. Contest the push. If you hit Lvl 2 first, all-in him. Otherwise, take short trades using your extra range and soaking his Q damage with your passive (but avoid the brittle hit if possible). You'll start winning trades hard mainly at Lvl 3+. Go in with empowered Qs and attack him. When he applies his burn and prepares the brittle auto, deny it at the last second with your W, trade a bit more, then back off. Once you gain a health lead, you can E onto him and force trades while still blocking his special auto with your W. | |
![]() Garen ![]() | Very Hard | 213 | 58% | -533 | -1825 | Push Lvl 1. Keep your Q blade positioned up constantly. Force short trades where you W (or passive shield) his Q damage and auto him with empowered Qs. After using your 3 empowered Qs, E out through him while he's still in his E. Then reposition your blade or wait for CDs. Repeat until he's low, then force him out or kill him. |