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SettMatchups
Master every matchup: stats-driven builds, runes, skills, and laning insights, combined with Master-Tier tips and community contributions.
| Matchup | Threat | Games | WR | Gold @ 15 | Gold Diff | Tips | |
|---|---|---|---|---|---|---|---|
![]() Unknown(904) | Favored | 764 | 47% | +231 | +154 | 💬 No tips yet — Be the first to add a tip! | |
Skill Priority![]() Q Knuckle Down Sett's next two attacks deal additional damage based off of the target's max health. Sett also gains Move Speed while moving towards enemy champions. ![]() W Haymaker Sett passively stores damage he takes as Grit. On cast, Sett expends all stored Grit to gain a shield and punch an area, dealing true damage in the center and physical damage on the sides. ![]() E Facebreaker Sett pulls in all enemies on opposite sides of him, dealing damage and stunning them. If enemies were only on one side, they are slowed instead of stunned. 46.6% WR 747 Matches Summoner Spells![]() ![]() 50.4% WR 266 Matches Skill Order![]() Knuckle Down Sett's next two attacks deal additional damage based off of the target's max health. Sett also gains Move Speed while moving towards enemy champions. 3 4 5 7 9 ![]() Haymaker Sett passively stores damage he takes as Grit. On cast, Sett expends all stored Grit to gain a shield and punch an area, dealing true damage in the center and physical damage on the sides. 2 8 10 12 13 ![]() Facebreaker Sett pulls in all enemies on opposite sides of him, dealing damage and stunning them. If enemies were only on one side, they are slowed instead of stunned. 1 14 15 ![]() The Show Stopper Sett carries an enemy champion through the air and slams them into the ground, dealing damage and slowing all enemies near where they land. 6 11 16 Sett vs Unknown(904) Runes![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 46.4% WR752 Matches Starting Items![]() ![]() 42.9% WR 317 Matches Core Items![]() ![]() ![]() 43.9% WR 41 Matches 4th Item Options![]() 55.9% WR111 Matches ![]() 51.7% WR60 Matches ![]() 55.6% WR36 Matches 5th Item Options![]() 58.8% WR34 Matches ![]() 71.4% WR21 Matches ![]() 50.0% WR14 Matches 6th Item Options![]() 57.1% WR7 Matches ![]() 50.0% WR6 Matches ![]() 66.7% WR3 Matches Laning Phase (@15 min)Gold Diff+231 CS Diff+3 XP Diff+48 Ally Ganks1.22 Enemy Ganks1.43 End of GameTotal Gold Diff+154 Total CS Diff-0 Split Push | |||||||
![]() Malphite | Not Favored | 303 | 43% | -6 | +269 | For a safe lane, take Grasp of the Undying; otherwise, Conqueror is a solid choice. You have a window to kill him before he can back for Bramble Vest. Once he has Bramble, he wins the 1v1. At that point, focus on building a CS lead and playing for teamfights, or build Hullbreaker to split-push effectively while he can't stop you. | |
![]() Darius | Very Hard | 299 | 49% | -270 | -396 | A popular skill matchup. Getting to level 2 first is crucial to winning the lane. If he starts Q, you can start E and try to dodge it. If he starts W, you can start W and trade aggressively. If he has 3 bleed stacks, back off immediately. Dodge his Q by walking into his inner circle or grabbing him with E. Your best trading pattern is E > AA > AA > QQ. At level 6, you both have insane kill pressure. When he is 60% HP, you can go for an all-in with E > AA > QQ > Ignite > R. In teamfights, R him to peel for your ADC or throw him into his own team. | |
![]() Aatrox | Hard | 288 | 52% | -230 | +69 | A skill matchup. Start with W at level 1 to tank his first and second Q, then use your own W to win the trade. Try to dodge his longest-range Q by sidestepping. Use your E to grab him during his second Q. Play aggressive, but avoid his Q sweet spots. Use Ghost for all-ins when he's around 60% HP. If he's ahead, bait his abilities under your tower. Do not fight him if the wave is pushing to you, as he can freeze it. In the mid-game, use Stridebreaker and Ghost to close the gap and burst him down. In teamfights, use R to isolate him from your carry and finish him with E-W. | |
![]() Riven | Very Hard | 257 | 47% | -116 | -480 | A difficult matchup. Riven is favored. Start with W at level 1 to tank her Qs and then hit her with your true damage. She has a lot of mobility, so landing a good E to stun her is crucial for winning trades. If she dashes away, don't waste your W; she can just escape it. A kill on Riven is worth more than a kill on other champs, so don't take risky trades. At level 6, her ultimate gives her a huge burst potential, so ALWAYS RESPECT HER POST-6 DAMAGE. Your Stridebreaker helps you stick to her and win extended trades. In teamfights, protect your carry and use R to peel her away. | |
![]() Ambessa | Favored | 254 | 49% | +165 | +572 | 💬 No tips yet — Be the first to add a tip! | |
![]() Garen | Even | 244 | 55% | +339 | -108 | You win early game but get outscaled later on in the isolated 1v1. However in teamfights you can just ult the garen into their team for an easy engage. You need to focus on fighting the garen strategically so you can look for a dive, all-in, or freeze in the early game. E start and zone him from the first wave melee xp. You can E into W to usually guarentee it hits. Don't get too greedy with your W shield since if he sliences you he can burst you with his ult. | |
![]() Jax | Very Hard | 240 | 46% | -215 | -568 | This is a skill matchup. Punch him. Use your E to stun him when he uses his E, then get out of his E stun radius. Use your Q and auto-attacks to out-trade him. Jax isn't a threat without his E. Respect his level 6 and his ultimate's damage; only all-in him when he's around 60% HP, not full health. Getting Stridebreaker makes the lane much easier. Make sure you use minions to guarantee an E stun for a W true damage hit. If behind, just push waves under your tower and avoid bad trades. | |
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