
OriannaMatchups Spreadsheet

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Optimized Orianna builds, runes, skill orders, and matchup strategies — plus expert tips and guides for every Orianna matchup. Brought to you by League of Matchups, your source for counter-picking insights.
Matchup | Threat | Games | WR | Gold @ 15 | Gold Diff | Tips | |
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![]() Ahri ![]() | Easy | 512 | 52% | +39 | +131 | You can bully Ahri significantly before level 6. The only way she wins a trade is by landing her Charm, so be sure to position yourself behind minions to block it. While you dominate the 1v1, you must remain highly aware of the enemy jungler and support, especially after level 6. | |
Skill Priority![]() Q Command: Attack Orianna commands her Ball to fire toward a target location, dealing magic damage to targets along the way (deals less damage to subsequent targets). Her Ball remains at the target location after. ![]() W Command: Dissonance Orianna commands her Ball to release a pulse of energy, dealing magic damage around it. This leaves a field behind that speeds up allies and slows enemies. ![]() E Command: Protect Orianna commands her Ball to attach to an allied champion, Shielding them and dealing magic damage to any enemies it passes through on the way. Additionally, the Ball grants additional Armor and Magic Resist to the champion it is attached to. 51.68% WR 447 Matches Summoner Spells![]() ![]() 52.63% WR 266 Matches Skill Order![]() Q Command: Attack Orianna commands her Ball to fire toward a target location, dealing magic damage to targets along the way (deals less damage to subsequent targets). Her Ball remains at the target location after. 1 7 8 9 10 ![]() W Command: Dissonance Orianna commands her Ball to release a pulse of energy, dealing magic damage around it. This leaves a field behind that speeds up allies and slows enemies. 2 3 5 12 13 ![]() E Command: Protect Orianna commands her Ball to attach to an allied champion, Shielding them and dealing magic damage to any enemies it passes through on the way. Additionally, the Ball grants additional Armor and Magic Resist to the champion it is attached to. 4 14 15 17 ![]() R Command: Shockwave Orianna commands her Ball to unleash a shockwave, dealing magic damage and launching nearby enemies towards the Ball after a short delay. 6 11 16 ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 51.7% WR356 Matches Starting Items![]() ![]() ![]() 53.0% WR 232 Matches Core Items![]() ![]() ![]() 12.5% WR 8 Matches 4th Item Options![]() 70.0% WR40 Matches ![]() 57.1% WR35 Matches ![]() 48.1% WR27 Matches 5th Item Options![]() 91.7% WR12 Matches ![]() 90.0% WR10 Matches ![]() 66.7% WR9 Matches 6th Item Options![]() 100.0% WR2 Matches ![]() ![]() 100.0% WR1 Matches Laning Phase (@15 min)Gold Diff+39 CS Diff+8 XP Diff+82 Ally Ganks1.06 Enemy Ganks1.45 KDA2 / 2 / 2 End of GameTotal Gold Diff+131 Total CS Diff+11 Total XP Diff0 KDA5 / 5 / 8 Split Push | |||||||
![]() Viktor ![]() | Even | 426 | 51% | +54 | +203 | Viktor is slightly stronger in a 1v1, but he lacks gank setup and skirmishing power, both of which you possess. He has long cooldowns on his Q and E; do your best to punish him with QW trades while they are down. | |
![]() Syndra ![]() | Very Hard | 425 | 46% | -220 | -743 | This matchup slightly favors you in a 1v1 but will come down to your ability to dodge skillshots. This lane is extremely snowbally and she has good gank setup, so be very careful not to die. Rushing Merc Treads is an excellent choice. | |
![]() Hwei ![]() | Even | 336 | 48% | -64 | +14 | While Hwei is a strong laner, you should be able to bully him. Position yourself behind minions to avoid his QQ poke, but stay far enough away to dodge his QE + EE waveclear combo. The more QW combos you land without taking return damage, the easier the matchup will be. | |
![]() Galio ![]() | Easy | 315 | 54% | +236 | +784 | Galio is weak in the laning phase but strong in early skirmishes and roams. Your main objectives are to keep him in lane, punish him with trades when his Q is on cooldown, and track the enemy jungler. You outscale him heavily, so focus on farming and isolating the 1v1. | |
![]() Sylas ![]() | Easy | 306 | 55% | -40 | +340 | This lane is all about dodging his E2. If he hits it, you will lose the trade, but if he misses, you can punish him heavily. Position yourself near minions so he can't easily land his E, but far enough away that he can't hit both you and the wave with his Q. Phase Rush is very important for this matchup. | |
![]() Aurora ![]() | Favored | 270 | 53% | -52 | -112 | You crush Aurora in the 1v1 but must be extremely cautious of her gank setup after level 6. Focus on placing good wards and punishing the 1v1 as hard as you can. | |
![]() TwistedFate ![]() | Easy | 270 | 50% | -203 | -265 | You beat both AD and AP Twisted Fate with the Comet build. Focus on short QW trades and try not to let him get free auto-attacks on you. The only way he can win is by setting up ganks, so keep track of the enemy jungler. Keep him locked in lane to prevent him from roaming. |