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OriannaMatchups
Master every matchup: stats-driven builds, runes, skills, and laning insights, combined with Master-Tier tips and community contributions.
| Matchup | Threat | Games | WR | Gold @ 15 | Gold Diff | Tips | |
|---|---|---|---|---|---|---|---|
![]() Syndra | Very Hard | 723 | 46% | -220 | -924 | This matchup slightly favors you in a 1v1 but will come down to your ability to dodge skillshots. This lane is extremely snowbally and she has good gank setup, so be very careful not to die. Rushing Merc Treads is an excellent choice. | |
Skill Priority![]() Q Command: Attack Orianna commands her Ball to fire toward a target location, dealing magic damage to targets along the way (deals less damage to subsequent targets). Her Ball remains at the target location after. ![]() W Command: Dissonance Orianna commands her Ball to release a pulse of energy, dealing magic damage around it. This leaves a field behind that speeds up allies and slows enemies. ![]() E Command: Protect Orianna commands her Ball to attach to an allied champion, Shielding them and dealing magic damage to any enemies it passes through on the way. Additionally, the Ball grants additional Armor and Magic Resist to the champion it is attached to. 45.0% WR 655 Matches Summoner Spells![]() ![]() 48.6% WR 356 Matches Skill Order![]() Command: Attack Orianna commands her Ball to fire toward a target location, dealing magic damage to targets along the way (deals less damage to subsequent targets). Her Ball remains at the target location after. 1 4 5 7 9 ![]() Command: Dissonance Orianna commands her Ball to release a pulse of energy, dealing magic damage around it. This leaves a field behind that speeds up allies and slows enemies. 2 8 10 12 13 ![]() Command: Protect Orianna commands her Ball to attach to an allied champion, Shielding them and dealing magic damage to any enemies it passes through on the way. Additionally, the Ball grants additional Armor and Magic Resist to the champion it is attached to. 3 14 15 ![]() Command: Shockwave Orianna commands her Ball to unleash a shockwave, dealing magic damage and launching nearby enemies towards the Ball after a short delay. 6 11 Orianna vs Syndra Runes![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 45.7% WR427 Matches Starting Items![]() ![]() ![]() 49.9% WR 339 Matches Core Items![]() ![]() ![]() 22.2% WR 9 Matches 4th Item Options![]() 52.3% WR44 Matches ![]() 46.5% WR43 Matches ![]() 54.5% WR33 Matches 5th Item Options![]() 76.5% WR17 Matches ![]() 70.0% WR10 Matches ![]() 50.0% WR8 Matches 6th Item Options![]() 50.0% WR6 Matches ![]() 50.0% WR4 Matches ![]() Laning Phase (@15 min)Gold Diff-220 CS Diff0 XP Diff-65 Ally Ganks1.38 Enemy Ganks1.44 End of GameTotal Gold Diff-924 Total CS Diff-3 Split Push | |||||||
![]() Akali | Easy | 503 | 51% | -125 | -455 | With the recent Electrocute buff, Akali's early game is extremely potent. You should concede priority and maintain the wave on your side of the lane for safety. Respect her E and W cooldowns; once they are used, you have a long window to play more aggressively. Your primary goal is to scale and slow down her snowball potential. | |
![]() Viktor | Hard | 465 | 47% | -46 | -196 | Viktor is slightly stronger in a 1v1, but he lacks gank setup and skirmishing power, both of which you possess. He has long cooldowns on his Q and E; do your best to punish him with QW trades while they are down. | |
![]() Sylas | Easy | 412 | 53% | -104 | +81 | This lane is all about dodging his E2. If he hits it, you will lose the trade, but if he misses, you can punish him heavily. Position yourself near minions so he can't easily land his E, but far enough away that he can't hit both you and the wave with his Q. Phase Rush is very important for this matchup. | |
![]() Yasuo | Very Hard | 412 | 44% | -249 | -703 | Yasuo has a very strong 1v1 but is extremely gankable. Keep the wave on your side to stay safe from his extended trades and to put him in a vulnerable position. Avoid fighting him 1v1 and aim to outperform him in teamfights. Be careful, as he can use his windwall to stop your ball. | |
![]() Ahri | Easy | 386 | 48% | +88 | +54 | You can bully Ahri significantly before level 6. The only way she wins a trade is by landing her Charm, so be sure to position yourself behind minions to block it. While you dominate the 1v1, you must remain highly aware of the enemy jungler and support, especially after level 6. | |
![]() Leblanc | Hard | 354 | 41% | -433 | -653 | 💬 No tips yet — Be the first to add a tip! | |
![]() Katarina | Easy | 350 | 51% | -135 | -807 | Katarina is weak in lane outside of a few key moments. Do not stand on her daggers and respect her level 2 and 6 all-ins. She will look to roam and get kills, so good vision and communication are critical. If you can lock her in lane or kill her, you will gain a massive advantage. | |
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