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NasusMatchups
Master every matchup: stats-driven builds, runes, skills, and laning insights, combined with Master-Tier tips and community contributions.
| Matchup | Threat | Games | WR | Gold @ 15 | Gold Diff | Tips | |
|---|---|---|---|---|---|---|---|
![]() Garen | Very Hard | 212 | 53% | -556 | -1,451 | This is a major counter at all stages of the game. Your only real window to fight is after level 7 with Lethal Tempo, if he uses his Q on you while you are near full health. A crucial tip is to use your ultimate *before* he silences you if you are in his lethal range, as you won't be able to cast it otherwise. | |
Skill Priority![]() Q Siphoning Strike Nasus strikes his foe, dealing damage and increasing the power of his future Siphoning Strikes if he slays his target. ![]() W Wither Nasus ages an enemy champion, decelerating their Move Speed and Attack Speed over time. ![]() E Spirit Fire Nasus unleashes a spirit flame at a location, dealing damage and reducing the Armor of enemies who stand on it. 54.2% WR 179 Matches Summoner Spells![]() ![]() 54.9% WR 71 Matches Skill Order![]() Siphoning Strike Nasus strikes his foe, dealing damage and increasing the power of his future Siphoning Strikes if he slays his target. 1 4 5 7 9 ![]() Wither Nasus ages an enemy champion, decelerating their Move Speed and Attack Speed over time. 3 8 10 12 13 ![]() Spirit Fire Nasus unleashes a spirit flame at a location, dealing damage and reducing the Armor of enemies who stand on it. 2 14 15 ![]() Fury of the Sands Nasus unleashes a mighty sandstorm that batters nearby enemies. While the storm rages, he gains increased Health, Attack Range, damages nearby enemies, has a reduced cooldown on Siphoning Strike, and gains bonus Armor and Magic Resistance. 6 11 Nasus vs Garen Runes![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 55.3% WR76 Matches Starting Items![]() ![]() ![]() 61.4% WR 57 Matches Core Items![]() ![]() ![]() 100.0% WR 3 Matches 4th Item Options![]() 55.6% WR18 Matches ![]() 77.8% WR9 Matches ![]() 62.5% WR8 Matches 5th Item Options![]() 50.0% WR14 Matches ![]() 83.3% WR6 Matches ![]() 75.0% WR4 Matches 6th Item Options![]() 66.7% WR3 Matches ![]() 100.0% WR2 Matches ![]() 50.0% WR2 Matches Laning Phase (@15 min)Gold Diff-556 CS Diff-15 XP Diff-254 Ally Ganks1.21 Enemy Ganks1.03 End of GameTotal Gold Diff-1,451 Total CS Diff-25 Split Push | |||||||
![]() Aatrox | Very Hard | 160 | 46% | -922 | -653 | Whole matchup is about dodging all of his abilities pre-6, you outscale Aatrox very quickly post 6 and post sheen | |
![]() Ambessa | Very Hard | 142 | 46% | -456 | -723 | 💬 No tips yet — Be the first to add a tip! | |
![]() Darius | Very Hard | 142 | 51% | -750 | -792 | Go Aery, scorch,biscuit delivery and start e. Farm minions and poke darius with every e you use. Try to use it when your manaflow band is up. Put three points into your e and then max q. Don't play for stacks in this lane. Play to poke him down and have lane and wave control. Do not get frozen on early game. Be careful of his level 1 cheese. | |
![]() Sion | Very Hard | 140 | 47% | -972 | -1,135 | This matchup has become harder. Take Grasp and rush Sheen. In the early levels, focus on stacking and using your Grasp procs. Let the wave push to you. You must avoid his E to prevent him from landing a fully charged Q. After level 7, do not let waves crash into your tower. | |
![]() Mordekaiser | Very Hard | 118 | 58% | -618 | -230 | Prioritize stacking in this stat-check matchup. As long as you can sidestep some of his abilities, you will be fine. A good tactic is to stand inside your minion wave to force him to use his abilities on the entire wave, which will cause it to push towards you. Your kill window opens around level 7 with Sheen, Ionian Boots, and 150+ stacks. You must try to end the game around 20 minutes, as he will outscale you. | |
![]() Camille | Very Hard | 117 | 43% | -356 | -1,216 | Stand in the middle of the lane level 1 and let the wave push even if you have to miss minions. Never stand near walls or else Camille will land hookshot. Post 6 you can just run her down if she uses hookshot. If she doesn't play for trinity force spike and you will only continue to outscale | |
![]() Malphite | Hard | 117 | 40% | -137 | +563 | 💬 No tips yet — Be the first to add a tip! | |
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