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HecarimMatchups
Master every matchup: stats-driven builds, runes, skills, and laning insights, combined with Master-Tier tips and community contributions.
| Matchup | Threat | Games | WR | Gold @ 15 | Gold Diff | Tips | |
|---|---|---|---|---|---|---|---|
![]() Diana | Favored | 595 | 47% | +152 | +92 | 💬 No tips yet — Be the first to add a tip! | |
Skill Priority![]() Q Rampage Hecarim cleaves nearby enemies dealing physical damage. If Hecarim damages at least one enemy, he increases the damage and lowers the cooldown of subsequent Rampages. ![]() W Spirit of Dread Hecarim gains Armor and Magic Resist. Hecarim deals magic damage to nearby enemies, and gains Health equal to a percentage of any damage those enemies suffer. ![]() E Devastating Charge Hecarim gains increasing Move Speed and can move through units for a short duration. His next attack knocks the target back and deals additional physical damage based on the distance he has traveled since activating the ability. 46.8% WR 585 Matches Summoner Spells![]() ![]() 49.0% WR 337 Matches Skill Order![]() Rampage Hecarim cleaves nearby enemies dealing physical damage. If Hecarim damages at least one enemy, he increases the damage and lowers the cooldown of subsequent Rampages. 1 4 5 7 9 ![]() Spirit of Dread Hecarim gains Armor and Magic Resist. Hecarim deals magic damage to nearby enemies, and gains Health equal to a percentage of any damage those enemies suffer. 2 8 10 12 13 ![]() Devastating Charge Hecarim gains increasing Move Speed and can move through units for a short duration. His next attack knocks the target back and deals additional physical damage based on the distance he has traveled since activating the ability. 3 14 15 17 ![]() Onslaught of Shadows Hecarim summons spectral riders and charges forward, dealing magic damage in a line. Hecarim creates a shockwave when he finishes his charge, causing nearby enemies to flee in terror. 6 11 16 Hecarim vs Diana Runes![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 47.2% WR441 Matches Starting Items![]() 49.7% WR 191 Matches Core Items![]() ![]() ![]() 40.6% WR 32 Matches 4th Item Options![]() 47.0% WR83 Matches ![]() 47.9% WR48 Matches ![]() 58.8% WR34 Matches 5th Item Options![]() 70.0% WR30 Matches ![]() 50.0% WR18 Matches ![]() 70.6% WR17 Matches 6th Item Options![]() 55.6% WR9 Matches ![]() 50.0% WR4 Matches ![]() 33.3% WR3 Matches Laning Phase (@15 min)Gold Diff+152 CS Diff+3 XP Diff+214 Ally Ganks1.93 Enemy Ganks1.88 End of GameTotal Gold Diff+92 Total CS Diff+9 Split Push | |||||||
![]() Khazix | Easy | 484 | 48% | -99 | -221 | 💬 No tips yet — Be the first to add a tip! | |
![]() Viego | Easy | 481 | 51% | +84 | -115 | 💬 No tips yet — Be the first to add a tip! | |
![]() JarvanIV | Easy | 435 | 52% | +298 | +810 | 💬 No tips yet — Be the first to add a tip! | |
![]() Graves | Not Favored | 407 | 52% | -43 | -630 | 💬 No tips yet — Be the first to add a tip! | |
![]() Ekko | Easy | 380 | 51% | +156 | +163 | 💬 No tips yet — Be the first to add a tip! | |
![]() Jayce | Not Favored | 374 | 52% | -388 | -1,056 | 💬 No tips yet — Be the first to add a tip! | |
![]() Talon | Even | 366 | 54% | -63 | -350 | 💬 No tips yet — Be the first to add a tip! | |
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