
BrandJungle Builds, Diamond +

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Optimized Brand builds, runes, skill orders, and matchup strategies — plus expert tips and guides for every Brand matchup. Brought to you by League of Matchups, your source for counter-picking insights.
Atier
50.0%winrate
1,146games
Starting Items


58.6% WR
152 Matches
Core Items



31.9% WR
94 Matches
4th Item Options

59.3% WR140 Matches

50.0% WR132 Matches

48.4% WR93 Matches
5th Item Options

60.7% WR56 Matches

64.9% WR37 Matches

54.8% WR31 Matches
6th Item Options

57.1% WR7 Matches

57.1% WR7 Matches

60.0% WR5 Matches
Skill Priority

W
Pillar of Flame
After a short delay, Brand creates a Pillar of Flame at a target area, dealing magic damage to enemy units within the area. Units that are ablaze take an additional 25% damage.

Q
Sear
Brand launches a ball of fire forward that deals magic damage. If the target is ablaze, Sear will stun the target for @StunDuration@ seconds.

E
Conflagration
Brand conjures a powerful blast at his target that spreads to nearby enemies, dealing magic damage. If the target is ablaze, Conflagration's spread is doubled.
47.83% WR
805 Matches
Summoner Spells


51.31% WR
573 Matches
Skill Order

Q
Sear
Brand launches a ball of fire forward that deals magic damage. If the target is ablaze, Sear will stun the target for @StunDuration@ seconds.
1

W
Pillar of Flame
After a short delay, Brand creates a Pillar of Flame at a target area, dealing magic damage to enemy units within the area. Units that are ablaze take an additional 25% damage.
2
4
5
7
9

E
Conflagration
Brand conjures a powerful blast at his target that spreads to nearby enemies, dealing magic damage. If the target is ablaze, Conflagration's spread is doubled.
3
8
10

R
Pyroclasm
Brand unleashes a devastating torrent of fire that bounces up to 5 times off of Brand and nearby enemies, dealing magic damage to enemies each time bounce. Bounces prioritize stacking Blaze to max on Champions. If a target is ablaze, Pyroclasm will briefly slow them.
6
11





















53.1% WR484 Matches
Laning Phase (@15 min)
Gold Diff-234
CS Diff+4
XP Diff+64
Ally Ganks1.76
Enemy Ganks1.77
KDA2 / 2 / 3
End of Game
Total Gold Diff-638
Total CS Diff+2
Total XP Diff0
KDA6 / 6 / 9
Split Push
Brand Counters
These champions counter Brand








