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AhriMatchups
Master every matchup: stats-driven builds, runes, skills, and laning insights, combined with Master-Tier tips and community contributions.
| Matchup | Threat | Games | WR | Gold @ 15 | Gold Diff | Tips | |
|---|---|---|---|---|---|---|---|
![]() Syndra | Very Hard | 935 | 50% | -225 | -833 | Syndra is a potent early-game lane bully, but she is also highly susceptible to ganks. Use the movement speed from your W to help dodge her skillshots. Rushing Mercury's Treads is a strong defensive option to help you survive her burst. | |
Skill Priority![]() Q Orb of Deception Ahri sends out and pulls back her orb, dealing magic damage on the way out and true damage on the way back. ![]() W Fox-Fire Ahri gains a brief burst of Move Speed and releases three fox-fires, that lock onto and attack nearby enemies. ![]() E Charm Ahri blows a kiss that damages and charms an enemy it encounters, instantly stopping movement abilities and causing them to walk harmlessly towards her. 50.1% WR 826 Matches Summoner Spells![]() ![]() 49.2% WR 421 Matches Skill Order![]() Orb of Deception Ahri sends out and pulls back her orb, dealing magic damage on the way out and true damage on the way back. 1 4 5 7 9 ![]() Fox-Fire Ahri gains a brief burst of Move Speed and releases three fox-fires, that lock onto and attack nearby enemies. 2 8 10 12 13 ![]() Charm Ahri blows a kiss that damages and charms an enemy it encounters, instantly stopping movement abilities and causing them to walk harmlessly towards her. 3 14 15 17 18 ![]() Spirit Rush Ahri dashes forward and fires essence bolts, damaging nearby enemies. Spirit Rush can be cast up to three times before going on cooldown, and gains additional recasts when taking down enemy champions. 6 11 16 Ahri vs Syndra Runes![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 48.9% WR618 Matches Starting Items![]() ![]() ![]() 52.2% WR 433 Matches Core Items![]() ![]() ![]() 43.8% WR 16 Matches 4th Item Options![]() 57.5% WR73 Matches ![]() 54.5% WR66 Matches ![]() 54.5% WR55 Matches 5th Item Options![]() 66.7% WR33 Matches ![]() 43.5% WR23 Matches ![]() 68.8% WR16 Matches 6th Item Options![]() 66.7% WR6 Matches ![]() 66.7% WR6 Matches ![]() 60.0% WR5 Matches Laning Phase (@15 min)Gold Diff-225 CS Diff-6 XP Diff-77 Ally Ganks1.53 Enemy Ganks1.17 End of GameTotal Gold Diff-833 Total CS Diff-11 Split Push | |||||||
![]() Sylas | Easy | 756 | 47% | +40 | +67 | The matchup against Sylas is defined by his E (Abduct). You can win trades with poke if you can either dodge the chain or cancel it with a well-timed Charm. If he lands it and gets on top of you, you will take significant damage. Be highly aware of his gank setup and be cautious of him using your own ultimate to chase you down after level 6. | |
![]() Viktor | Very Hard | 672 | 51% | -23 | -156 | Viktor is a formidable laner, but you are more effective in 2v2s and skirmishes. Your focus should be on avoiding his trades and simply clearing the wave. Try to position the lane to set up ganks for your jungler. As you level up, your waveclear will become sufficient to neutralize the lane entirely. | |
![]() Orianna | Not Favored | 600 | 51% | +29 | +147 | This is an extremely challenging lane where you'll need assistance from your jungler and support to succeed. Concentrate on using your auto-attacks to gain control of the minion wave, which will limit her opportunities to harass you. As the game progresses, your waveclear will improve to the point where you can neutralize the matchup. | |
![]() Yasuo | Very Hard | 553 | 50% | -155 | -491 | Yasuo is a strong laner but is also very susceptible to ganks. Avoid pushing the wave and try to keep it on your side of the lane. You should generally avoid direct 1v1 confrontations. Your strength in this matchup lies in your superior performance in teamfights. | |
![]() Katarina | Not Favored | 519 | 46% | -289 | -1,034 | Katarina can snowball very easily, so you must play this lane cautiously. Do not step on her daggers and always hold your Charm as a defensive tool. After level 6, your priority is to keep the wave pushed to her turret to deny her opportunities to roam. | |
![]() Mel | Very Hard | 512 | 51% | -661 | -1,552 | This matchup is manageable as long as you avoid using your Charm on her. Use your W to dodge her Q missiles or her E. Later in the game, you can punish her poor waveclear with your own Q spam. | |
![]() Akali | Easy | 446 | 51% | +43 | -54 | You really need to build a large lead pre-6 and do not let her scale for free. Take Aery and put extreme pressure on Akali every time she last hits a minion with auto W. If you think Akali is about to Q you back, cancel your auto and move back, you cannot lane pre-6 if you bait out her Q's like this. When Akali shrouds back off but be agro when its on CD. When Akali uses E, remember you'll always be able to land your charm on her recast before she gets E2 off. Post 6, expect Akali to do R > E1 when she fights instantly so you'll want to R away and dodge the E. | |
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