AatroxMatchups
Master every matchup: stats-driven builds, runes, skills, and laning insights, combined with Master-Tier tips and community contributions.
| Matchup | Threat | Games | WR | Gold @ 15 | Gold Diff | Tips | |
|---|---|---|---|---|---|---|---|
![]() Zaahen | Easy | 618 | 49% | +649 | +531 | ||
Skill Priority![]() Q The Darkin Blade Aatrox slams his greatsword down, dealing physical damage. He can swing three times, each with a different area of effect. ![]() E Umbral Dash Passively, Aatrox heals when damaging enemy champions. On activation, he dashes in a direction. ![]() W Infernal Chains Aatrox smashes the ground, dealing damage to the first enemy hit. Champions and large monsters have to leave the impact area quickly or they will be dragged to the center and take the damage again. 49.5% WR 556 Matches Summoner Spells![]() ![]() 52.9% WR 274 Matches Skill Order![]() The Darkin Blade Aatrox slams his greatsword down, dealing physical damage. He can swing three times, each with a different area of effect. 1 4 5 7 9 ![]() Infernal Chains Aatrox smashes the ground, dealing damage to the first enemy hit. Champions and large monsters have to leave the impact area quickly or they will be dragged to the center and take the damage again. 3 14 15 ![]() Umbral Dash Passively, Aatrox heals when damaging enemy champions. On activation, he dashes in a direction. 2 8 10 12 13 ![]() World Ender Aatrox unleashes his demonic form, fearing nearby enemy minions and gaining attack damage, increased healing, and Move Speed. If he gets a takedown, this effect is extended. 6 11 Aatrox vs Zaahen Runes![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() 50.0% WR524 Matches Starting Items![]() ![]() ![]() 55.9% WR 152 Matches Core Items![]() ![]() ![]() 36.8% WR 19 Matches 4th Item Options![]() 59.3% WR54 Matches ![]() 44.4% WR36 Matches ![]() 55.6% WR36 Matches 5th Item Options![]() 43.5% WR23 Matches ![]() 70.0% WR10 Matches ![]() 75.0% WR8 Matches 6th Item Options![]() 50.0% WR4 Matches ![]() 33.3% WR3 Matches ![]() 50.0% WR2 Matches Laning Phase (@15 min)Gold Diff+649 CS Diff+16 XP Diff+710 Ally Ganks1.11 Enemy Ganks1.04 End of GameTotal Gold Diff+531 Total CS Diff+12 Split PushCommunity Matchup Tips | |||||||
![]() Renekton | Hard | 614 | 49% | -120 | -487 | 0 Play lane phase smart and space yourself properly with the minions to either force him to double E The knock up will stop his stun from going through but he will still have it, so if you walk up into him you will obviously get stunned. Rushing wardens | |
![]() Ornn | Easy | 613 | 47% | +695 | +1,509 | 0 BUILD SUNDERER Ranked minor instead of tiny because he actually has kill pressure with ult. Remember to build MR to cut down | |
![]() Garen | Even | 584 | 48% | +252 | -787 | 0 Aside from his super telegraphed Q | |
![]() Malphite | Easy | 554 | 44% | +438 | +759 | 0 He has no damage for kill pressure unless you go afk. Comet Be aware of his braindead gank set-up with R Eclipse | |
![]() Mordekaiser | Easy | 538 | 49% | +196 | +295 | 0 Chempunk If you go D Shield If you get silver sash his game plan severely gets punished and he's forced to either ult someone else and then lose the teamfight because he's not pulling you, or abolish the teamfight all together and die when he comes out to a 1v5. Be aware of his build path and react accordingly. If he's rushing armor, rush MR. Don't be greedy and build AD. | |
![]() Darius | Even | 536 | 54% | +111 | -86 | 0 Respect Darius Level 1. Level 2 onwards, you look to poke him with Q | |
![]() Yone | Hard | 511 | 51% | +369 | -230 | 0 Rush tabis Watch for his all in post 6 as most Yones will instant ult | |
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to get to you or EQ+walk back for free trades. If you time
right you can completely nullify his stun by throwing your uninterruptible
animation before it finishes to stun you (this is assuming you EQ back in time).
or plated steelcaps
severely cuts his rage 
. Only thing you have to worry about with Ornn
is post 6 when he can burst 60% of your health away with 3 brittle procs. Poke him out of lane with ease and don't let him walk up to you after he
's you so he can't proc brittle and this lane is generally easy.
on his brittle proc damage as it is %health MAGIC damage, going mercs
+hex
before mythic will severely cut on his burst potential.
+E
+ult
combo, the only thing a Garen
lane does is sit under tower and abuse his passive regen. Prepare some coffee so you don't fall asleep.
+Q
spam on him will be annoying but manageable. Go D Shield
+Second Wind
and you basically cancel him out till he burns through his C.Pot or all his mana.
press, so have your river/bushes warded and avoid him like the plague when you see him randomly play aggro. He outscales you post lane phase to the point you won't be able to tickle him so try to keep him behind before his 3rd back as that's when they generally have brambles
+tabis
/Rav Hydra rush is inting, Black Cleaver
rush is also not a bad first item but you won't have the healing of Sunderer
Chainsword and Serpent's Fang
in your build after mythic+hex
/cowl
is the 2 item combo that deletes half his kit. Optional and also incredibly risky. Just rush mercs
he will certainly out 1v1 you if you don't have any MR or silver sash to cleanse
his ulti.
to dash forward avoiding Darius outer Q
. You outscale him in teamfights
, phage
, tunneler, or tiamat
. Getting wardens
as soon as you're hit with
, hold